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  1. Introduction :: Drools Documentation

    Drools is a set of projects focusing on intelligent automation and decision management, most notably providing a forward-chaining and backward-chaining inference-based rule engine, DMN decisions …

  2. Drools rule engine

    The Drools rule engine in Drools is a hybrid reasoning system that uses both forward chaining and backward chaining to evaluate rules. A forward-chaining rule system is a data-driven system that …

  3. Getting Started :: Drools Documentation

    As a business rules developer, you can use Drools to design a variety of decision services. This document describes how to create and test an example traffic violation project based on the …

  4. Rule Language Reference :: Drools Documentation

    Drools Rule Language (DRL) is a notation established by the Drools open source business automation project for defining and describing business rules. You define DRL rules in .drl text files.

  5. Drools Introduction and General User Guide

    The document takes things to the next level pushing Drools forward as a hybrid engine, not just a capable production rule system, but also melding in logic programming (prolog) with functional …

  6. Drools Documentation

    Eclipse 2. Release Notes 2.1. What is New and Noteworthy in Drools 6.5.0 2.1.1. Configurable ThreadFactory 2.1.2. Use of any expressions as input for a query 2.1.3. Update with modified …

  7. Build, Deploy, Utilize and Run :: Drools Documentation

    Build, Deploy, Utilize and Run In this section you will learn the paradigms to use Drools library as part of KIE (Knowledge Is Everything) for Building, Deploying and Running your Drools-based solutions.

  8. Drools Documentation

    For example, the screenshot below shows a configuration where three runtimes have been defined: a Drools 4.0.7 runtime, a Drools 5.0.0 runtime and a Drools 5.0.0.SNAPSHOT runtime.

  9. Drools Expert User Guide

    Drools Runtimes 8.2.1. Defining a Drools Runtime 8.2.2. Selecting a runtime for your Drools project 8.3. Creating a Rule Project 8.4. Creating a New Rule and Wizards 8.5. Textual Rule Editor 8.6. Drools …

  10. Chapter 20. Examples - Drools

    This document will explain the rules that drive the simulation and discuss the Drools parts of the implementation. We'll first introduce the grid view, shown below, designed for the visualisation of the …