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  1. What does it mean if a Python object is "subscriptable" or not?

    Oct 19, 2008 · 21 if “scriptable” A scriptable object is an object that records the operations done to it and it can store them as a "script" which can be replayed. For example, see: Application Scripting …

  2. c# - UnityEvent inside Scriptable Objects - Stack Overflow

    May 2, 2024 · I think i run into a pretty basic problem. Basically im trying to create a Scriptable Object class called GameEvent. This SO contains a UnityEvent. The idea is to associate a bunch of …

  3. ESP-IDF add external library / component: "project command is not ...

    Apr 16, 2023 · ESP-IDF add external library / component: "project command is not scriptable" Asked 2 years, 8 months ago Modified 2 years, 8 months ago Viewed 3k times

  4. unity game engine - How to change the contents of a ScriptableObject ...

    Dec 22, 2022 · class Example : ScriptableObject{ public int ANormalProperty { get; set; } public int ASerializedField; } // Suppose you have a reference to the scriptable Example example; // properties …

  5. Using ScriptableObject instead of Enums in Unity, overcomplicated for ...

    Dec 30, 2023 · So far I feel like I'm using an enumeration class instead of an enum ( Using Enumeration classes instead of enum types - .NET | Microsoft Learn ), I've just wrapped a bunch of strings in …

  6. Difference between Scriptable and programmable - Stack Overflow

    May 23, 2017 · 1 I was confused as to what is the difference between a Script and a Program, but a previously asked question Difference between a script and a program? clarified my doubt but that …

  7. ScriptableObject not saving data when entering play mode

    May 28, 2022 · I have the following scriptable object: using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; [CreateAssetMenu(fileName ...

  8. Unity ScriptableObjects - Read-only fields - Stack Overflow

    May 12, 2022 · Don't directly use the original scriptable object, use its runtime copy to prevent the original value from being modified. You can do it by using ScriptableObject.Instantiate (your_so)

  9. What can it mean if an object is scriptable? - Stack Overflow

    Oct 19, 2008 · A scriptable type is a sub-type of HasTraits that has scriptable methods and scriptable traits. And goes on to define: A scriptable object is an instance of a scriptable type. Traits is not part …

  10. Containing file and class name must match ( Scriptable Object )

    Jul 22, 2022 · Unity can't find the scriptable object since its under a different file name. To fix that, you just have to make a new script file called "Item.cs" and copy the class "Item" into the new file. Just …